Author Archives: Daniel Haas


Posted on by Daniel Haas

This gallery contains 2 photos.

Maya, Arnold, Blender for compositing

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August 2, 2017

Some Chuck Jones inspired art. Done as a demo for class.


Posted on by Daniel Haas

This gallery contains 1 photos.

3dsmax and vray

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June 9, 2017

Here we have a near real time workflow of creating a basic sunflower in zbrush. This is intended for students to become comfortable with the various functions of zbrush. Much more detail and texture may be added after this stage.

music- Moby


June 3, 2017

Practicing some C4D r18


May 25, 2017

Here is a creature for a larger project I’m working on. Lots more work to be done.

Here is the concept I drew many years ago.


April 8, 2017

Here is a Maya animation test bringing Alembic into UE4.

The environment model is from
Music : Panda Eyes -Weed N Fries


March 28, 2017

Here is a real time workflow demonstration of adding Uvs and baking a character. This is intended for beginners getting used to Maya. The UV process can be much more complicated and precise, but this is a good start.

Music by Moby

Also a slight error* I forgot to add a smooth to the head.



February 12, 2017

This is a very rough workflow demo regarding terrain creation with UDIMS, substance, Mari and UE4 using the Granite plugin.

music :
No More Love by Dam Funk
thievery-corporation- Kelly dean remix


January 5, 2017

Some Arnold and Maya


December 16, 2016

A demo from class



December 15, 2016

Maya has killed C4D. There is little reason to use cinema 4d now that 2017 has included the Arnold renderer and the new motion graphics tools.



November 1, 2016

I spent about a day on this. Photogrammed my face, then boolean’d a rough form. The printing took the longest so I had to cut corners. The Upper mask had too little infill and de-laminated. I was able to snap a crappy selfie before it disintegrated entirely. The fit was pretty close! Happy Halloween!




October 19, 2016



October 1, 2016

Some photoshop animation …