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//SpeedRunPalooza

June 28, 2016

So here is the work I did at the convention. This is intended as a rough overview of the iterative process. This is a bit of old school mixed with the new in the way I modeled off a generated texture as you would a photo reference.

Here’s a raw screen grab
CpaloozaF

Here’s the run:

ComicPaloozaSpeedRun2

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